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44 Commits

Author SHA1 Message Date
jonathan santis
76fde82477 sdf 2024-12-11 14:25:38 +01:00
jonathan santis
e07b6caa19 rework part of particles and utils 2024-12-10 15:41:50 +01:00
jonathan santis
ec5fc69ae5 remove debug messages, fix some physical errors 2024-12-04 11:17:53 +01:00
jonathan santis
7fbd24b85d sdf 2024-12-03 12:36:43 +01:00
jonathan santis
af65248181 add exe 2024-12-02 13:45:09 +01:00
jonathan santis
c6cb39e3b0 asdf 2024-12-02 13:44:17 +01:00
ea5cda0635 sdaf 2024-12-02 13:42:37 +01:00
jonathan santis
899a796c99 sadf 2024-12-02 13:41:43 +01:00
jonathan santis
34c79af668 asf 2024-12-02 13:30:40 +01:00
4f66e7cb1c sadf 2024-12-02 13:29:53 +01:00
jonathan santis
b4cd631703 new hash 2024-12-02 13:26:56 +01:00
jonathan santis
a1e4bf7034 add zip file for testing 2024-12-02 13:15:19 +01:00
jonathan santis
dba759114d update linux binary 2024-12-02 13:02:17 +01:00
Jonathan Wyss
89159e07d0 add binary exe 2024-12-02 12:48:49 +01:00
jonathan santis
c1717edef8 repel1+ 2024-11-28 15:21:57 +01:00
jonathan santis
04a0f83208 infalid inttofloat 2024-11-28 15:19:38 +01:00
jonathan santis
b569e2fc23 repel1+ 2024-11-28 15:14:41 +01:00
jonathan santis
009bb10175 fix not init bug with attractors 2024-11-28 15:08:08 +01:00
jonathan santis
232f3c00d3 fix not init bug with attractors 2024-11-28 15:06:25 +01:00
jonathan santis
774f9ba91a fix not init bug with attractors 2024-11-28 15:04:42 +01:00
jonathan santis
846b8688a0 add procedural attractors 2024-11-28 14:30:31 +01:00
jonathan santis
9a8e62ae8c play with color 2024-11-28 13:22:29 +01:00
jonathan santis
858163939a random scale 2024-11-28 13:17:27 +01:00
jonathan santis
a22f8965c8 add liveplotting 2024-11-28 12:54:09 +01:00
jonathan santis
2669a213fc sdf 2024-11-28 11:50:49 +01:00
jonathan santis
d2722d316c add note for gnuplot 2024-11-28 11:39:33 +01:00
jonathan santis
81a039a049 sadf 2024-11-28 11:35:04 +01:00
jonathan santis
c3cd0f5aa9 add logging 2024-11-28 10:40:05 +01:00
jonathan santis
ff1bcaa7dc sdf 2024-11-27 15:01:31 +01:00
jonathan santis
e3886c3d6f sdf 2024-11-27 14:59:12 +01:00
jonathan santis
ea8a74e323 Merge branch 'master' of 5ccppi:ccppi/zig-raylib 2024-11-27 14:53:02 +01:00
jonathan santis
6233e706d2 sdf 2024-11-27 14:52:29 +01:00
442e0b1972 merge 2024-11-27 14:51:03 +01:00
jonathan santis
8544978351 friction 2024-11-27 14:48:10 +01:00
fe6cd670e8 dsaf 2024-11-27 13:57:56 +01:00
jonathan santis
3149c01bc1 asdf 2024-11-27 13:52:57 +01:00
jonathan santis
16541e4a69 sdf 2024-11-27 13:43:12 +01:00
jonathan santis
7295b4deaf sdf 2024-11-27 13:28:55 +01:00
jonathan santis
1f06051e0a att2 2024-11-27 11:12:16 +01:00
jonathan santis
352cc7bcf5 attractor 2024-11-27 11:08:40 +01:00
jonathan santis
b938e220d4 blend 2024-11-27 10:26:45 +01:00
jonathan santis
791d49aad9 sdf 2024-11-27 09:39:11 +01:00
jonathan santis
47fefd70b9 sdfa 2024-11-27 09:03:00 +01:00
jonathan santis
785f129312 asdf 2024-11-27 09:01:07 +01:00
13 changed files with 348 additions and 205 deletions

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@@ -25,7 +25,7 @@
.dependencies = .{
.@"raylib-zig" = .{
.url = "https://github.com/Not-Nik/raylib-zig/archive/devel.tar.gz",
.hash = "12202f8c415153088be8df39a51e0a4c9d402afd403422a0dcc9afdd417e437a6fdb",
.hash = "122058d3ea6318efb819d0bffba630afd1a459fa3a99b4bfe4b680a937d5de04d2fc",
},
},
.paths = .{

7
gnuplot.note Normal file
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@@ -0,0 +1,7 @@
gnuplot
set datafile separator ','
set key autotitle columnhead
plot 'plot.dat' using 0:1, 'plot.dat' using 0:2, 'plot.dat' using 0:3, 'plot.dat' using 0:4
pause 3
reread

6
live_plot Normal file
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@@ -0,0 +1,6 @@
while (1) {
set datafile separator ','
set key autotitle columnhead
plot 'plot.dat' using 0:1, 'plot.dat' using 0:2, 'plot.dat' using 0:3, 'plot.dat' using 0:4
}

BIN
resources/blut.png Normal file

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After

Width:  |  Height:  |  Size: 1.9 KiB

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@@ -2,237 +2,118 @@ const std = @import("std");
const rl = @import("raylib");
const rg = @import("raygui");
const pr = @import("primitives.zig");
const particles = @import("particles.zig");
const plot = @import("plot.zig");
const allocator = std.heap.page_allocator;
const DEBUG = true;
var prng = std.rand.DefaultPrng.init(124346556);
const screenWidth = 1200;
const screenHeight = 800;
const rand = prng.random();
fn randMinMaxFloat(min:f32,max:f32) f32 {
var r1 = rand.float(f32);
r1 = 2*(r1 - 0.5);//-0.5..0.5
return (@abs(min)+@abs(max))/2 * r1;
fn ItoF(x: i32) f32 {
return @as(f32, @floatFromInt(x));
}
test "random" {
var seed:u64 = undefined;
var r1 :f32 = undefined;
try std.posix.getrandom(std.mem.asBytes(&seed));
prng = std.rand.DefaultPrng.init(seed);
while(true) {
r1 = randMinMaxFloat(-10,10);
//std.debug.print("randMinMaxFloat:{}\n",.{r1});
if (r1 > 8 or r1 < -8 ) {
std.debug.print("Greater:{}\n",.{r1});
}
}
}
const screenWidth = 800;
const screenHeight = 450;
const Particle = struct {
const Self = @This();
position : pr.Vec = .{.a = .{.x=0,.y=0,.z=0}},
velocity : pr.Vec = .{.a = .{.x=0,.y=0,.z=0}},
acceleration : pr.Vec = .{.a = .{.x=0,.y=0,.z=0}},
lifespan : u8 = 0,
show : u8 = 0,
pub fn new(self:Self) void {
_ = self;
}
pub fn update(self:*Self) void {
self.velocity.add(self.acceleration);
self.position.add(self.velocity);
if (self.position.a.y > screenHeight)
{
self.velocity.a.y *= -0.9;
// self.acceleration.a.y *= -0.5;
}
if (self.lifespan > 0) {
self.lifespan -= 1;
}
else
{
self.show = 0;
}
}
pub fn spawn(self:*Self,xaccel : f32,yaccel : f32) void
{
const xrnr = randMinMaxFloat(-1-xaccel,1+xaccel);
const yrnr = randMinMaxFloat(-0.5-yaccel,0.5+yaccel);
self.lifespan = rand.intRangeAtMost(u8,75,255);
self.acceleration.a.x = xrnr;
self.acceleration.a.y = yrnr;
self.position.a.x = @floatFromInt(rl.getMouseX()-screenWidth/2);
self.position.a.y = @floatFromInt(rl.getMouseY()-screenHeight/2);
self.velocity.a.x = 0;
self.velocity.a.y = -20;
self.position.a.color.r = rand.intRangeAtMost(u8,0,30);
self.position.a.color.g = rand.intRangeAtMost(u8,0,255);
self.position.a.color.b = rand.intRangeAtMost(u8,0,255);
self.show = 1;
}
pub fn applyGravity(self : *Self,val : f32) void {
self.velocity.a.y += val;
}
};
const Emitter = struct
{
particleCount : u32 = 0,
particles : []Particle = undefined,
pub fn init(self:*Emitter) !void
{
var xrnr = randMinMaxFloat(-1,1);
var yrnr = randMinMaxFloat(-0.5,0.5);
self.particles = try allocator.alloc(Particle,500000);
for (self.particles) |*p| {
xrnr = randMinMaxFloat(0,2);
yrnr = randMinMaxFloat(0,2);
p.* = Particle{.velocity = .{.a = .{.x = 1,.y = -3}},.acceleration = .{.a = .{.x=xrnr,.y=yrnr}}};
}
}
pub fn emit(self:*Emitter,count : u32,xaccel : f32,yaccel : f32) void
{
var i : u32 = 0;
for(self.particles) |*p|
{
if(p.show == 0)
{
i+=1;
p.spawn(xaccel,yaccel);
}
if(i >= count)
{
break;
}
}
}
pub fn update(self:*Emitter,texture : rl.Texture2D) void
{
var posx : i32 = 0;
var posy : i32 = 0;
for (self.particles) |*p| {
if(p.show == 1)
{
p.update();
p.applyGravity(2);
if(p.position.a.x >= -(screenWidth/2)){
posx = @intFromFloat(screenWidth / 2 + p.position.a.x);
} else {
posx = 0;
}
if(p.position.a.y >= -(screenHeight/2)){
posy = @intFromFloat(screenHeight / 2 + p.position.a.y);
} else {
posy = 0;
}
//rl.drawRectangle(posx,posy,2,2,rl.Color{.r=p.position.a.color.r,.g=p.position.a.color.g,.b=p.position.a.color.b,.a=255});
rl.drawTexture(texture,posx,posy,rl.Color.white);
}
}
}
};
fn ItoF(x:i32) f32
{
return @as(f32,@floatFromInt(x));
}
fn rectangle(x : u16,y : u16,width : u16,height : u16) rl.Rectangle
{
fn rectangle(x: u16, y: u16, width: u16, height: u16) rl.Rectangle {
return rl.Rectangle{ .x = @as(f32, @floatFromInt(x)), .y = @as(f32, @floatFromInt(y)), .width = @as(f32, @floatFromInt(width)), .height = @as(f32, @floatFromInt(height)) };
}
const Settings = struct {
particleCount: f32 = 1,
spread_x: f32 = 0,
spread_y: f32 = 0,
color: rl.Color = .{ .r = 255, .g = 255, .b = 0, .a = 100 },
active: i32 = 0,
editMode: bool = false,
};
pub fn main() anyerror!void {
// Initialization
//--------------------------------------------------------------------------------------
if(DEBUG) {
std.debug.print("DEBUG mode enabled",.{});
}
const rect2 = rl.Rectangle{ .x = @as(f32, @floatFromInt(10)), .y = @as(f32, @floatFromInt(10)), .width = @as(f32, @floatFromInt(300)), .height = @as(f32, @floatFromInt(100)) };
const rect3 = rl.Rectangle{ .x = @as(f32, @floatFromInt(10)), .y = @as(f32, @floatFromInt(150)), .width = @as(f32, @floatFromInt(600)), .height = @as(f32, @floatFromInt(10)) };
const rect4 = rectangle(10,170,600,10);
const rect5 = rectangle(10,190,600,10);
var msg_res : i32=-1;
var state : i32=-1;
var seed:u64 = undefined;
try std.posix.getrandom(std.mem.asBytes(&seed));
prng = std.rand.DefaultPrng.init(seed);
var value : f32 = 0;
var value2 : f32 = 0;
var value3 : f32 = 0;
var emitter = Emitter{};
try emitter.init();
var settings = Settings{};
var emitter = particles.Emitter{};
try emitter.init(allocator, screenWidth, screenHeight);
//const img : rl.Texture = rl.loadTexture("img.png");
rl.initWindow(screenWidth, screenHeight, "raylib-zig [core] example - basic window");
defer rl.closeWindow(); // Close window and OpenGL context
var texture : rl.Texture2D = undefined;
const image : rl.Image = rl.loadImage("resources/test_64.png");
if(image.width > 0)
{
var texture: rl.Texture2D = undefined;
const image: rl.Image = rl.loadImage("resources/blut.png");
if (image.width > 0) {
texture = rl.loadTextureFromImage(image);
}
else
{
std.debug.print("error opening resource",.{});
} else {
std.debug.print("error opening resource", .{});
std.posix.exit(1);
}
rl.unloadImage(image);
rl.setTargetFPS(60);
const file = try plot.open("plot.dat");
try plot.log(file, "acceleration, position, velocity, show\n");
rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second
var att: [10]particles.Attractor = undefined;
while (!rl.windowShouldClose()) { // Detect window close button or ESC key
while (!rl.windowShouldClose()) {
rl.beginDrawing();
defer rl.endDrawing();
rl.clearBackground(rl.Color{.r=181,
.g =177,
.b =154,
updateGui(&settings);
if (rl.isMouseButtonDown(rl.MouseButton.mouse_button_left)) {
emitter.emit(
@as(u32, @intFromFloat(settings.particleCount)),
settings.spread_x,
settings.spread_y
);
}
rl.beginBlendMode(rl.BlendMode.blend_additive);
emitter.update(&att, texture, settings.color);
rl.endBlendMode();
try log_emitter(file,0,emitter);
}
plot.close(file);
}
fn log_emitter(file : std.fs.File, index : u32, emitter : particles.Emitter) !void
{
var plotStr: []u8 = undefined;
var plotStrBuf: [128]u8 = undefined;
plotStr = try std.fmt.bufPrint(&plotStrBuf, "{d}, {d}, {d}, {d}\n", .{
emitter.particles[index].acceleration.a.x,
emitter.particles[index].position.a.x,
emitter.particles[index].velocity.a.x,
emitter.particles[index].show });
try plot.log(file, plotStr);
}
fn updateGui(set: *Settings) void {
rl.clearBackground(rl.Color{
.r = 0,
.g = 0,
.b = 0,
.a = 255,
});
if(state != 0){
msg_res = rg.guiMessageBox(rect2, "Title", "question?", "Nice;Cool");
if(msg_res > -1){
state = msg_res;
}
rl.clearBackground(rl.Color.white);
switch(state){
1 => {
rl.drawText("1", 190, 200, 20, rl.Color.red);
},
2 => {
rl.drawText("2", 190, 200, 20, rl.Color.red);
},
else =>{},
}
}
_ = rg.guiSlider(rect3,"0","5000",&value,ItoF(0),ItoF(500));
_ = rg.guiSlider(rect4,"0","10",&value2,ItoF(0),ItoF(3));
_ = rg.guiSlider(rect5,"0","10",&value3,ItoF(0),ItoF(3));
if(rl.isMouseButtonDown(rl.MouseButton.mouse_button_left))
{
emitter.emit(@as(u32,@intFromFloat(value)),value2,value3);
if (rg.guiDropdownBox(rectangle(10, 10, 100, 20), "Settings;Particles", &set.active, set.editMode) != 0) {
set.editMode = !set.editMode;
std.debug.print("dropdownbox: {}", .{set.active});
}
emitter.update(texture);
if (set.active == 1) {
if (rg.guiWindowBox(rectangle(10, 10, 800, 600), "Window Box") == 1) {
set.active = 0;
set.editMode = false;
}
_ = rg.guiSlider(rectangle(10, 150, 600, 10), "0", "500", &set.particleCount, 0, 500);
_ = rg.guiSlider(rectangle(10, 170, 600, 10), "-3", "3", &set.spread_x, -100, 100);
_ = rg.guiSlider(rectangle(10, 190, 600, 10), "-3", "3", &set.spread_y, -100, 100);
_ = rg.guiColorPicker(rectangle(10, 200, 300, 100), "Choose Color", &set.color);
}
}

202
src/particles.zig Normal file
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@@ -0,0 +1,202 @@
const pr = @import("primitives.zig");
const utils = @import("utils.zig");
const std = @import("std");
const rl = @import("raylib");
var prng = std.rand.DefaultPrng.init(124346234556);
const rand = prng.random();
pub const Particle = struct {
const Self = @This();
position: pr.Vec = .{ .a = .{ .x = 0, .y = 0, .z = 0 } },
velocity: pr.Vec = .{ .a = .{ .x = 0, .y = 0, .z = 0 } },
acceleration: pr.Vec = .{ .a = .{ .x = 0, .y = 0, .z = 0 } },
lifespan: u8 = 0,
show: u8 = 0,
size: f32 = 0,
max_x: i32 = 0,
max_y: i32 = 0,
pub fn new(self: *Self, max_x: i32, max_y: i32) void {
self.max_x = max_x;
self.max_y = max_y;
}
pub fn update(self: *Self) void {
self.velocity.add(self.acceleration);
self.position.add(self.velocity);
//this is ambigous
//must fix!!
if (self.position.a.y > @as(f32, @floatFromInt(self.max_y))) {
self.velocity.a.y *= -0.9;
// self.acceleration.a.y *= -0.5;
}
if (self.lifespan > 0) {
self.lifespan -= 1;
} else {
self.show = 0;
}
self.acceleration.a.x = 0;
self.acceleration.a.y = 0;
self.acceleration.a.z = 0;
}
pub fn spawn(self: *Self, xaccel: f32, yaccel: f32) void {
const xrnr = utils.randMinMaxFloat(-xaccel, xaccel);
const yrnr = utils.randMinMaxFloat(-yaccel, yaccel);
self.size = utils.randMinMaxFloat(-2, 2);
self.lifespan = rand.intRangeAtMost(u8, 75, 255);
self.acceleration.a.x = xrnr;
self.acceleration.a.y = yrnr;
self.position.a.x = @floatFromInt(rl.getMouseX() - @divTrunc(self.max_x, 2));
self.position.a.y = @floatFromInt(rl.getMouseY() - @divTrunc(self.max_y, 2));
self.velocity.a.x = 0;
self.velocity.a.y = 0;
self.position.a.color.r = rand.intRangeAtMost(u8, 0, 30);
self.position.a.color.g = rand.intRangeAtMost(u8, 0, 255);
self.position.a.color.b = rand.intRangeAtMost(u8, 0, 255);
self.show = 1;
}
pub fn applyGravity(self: *Self, val: f32) void {
self.velocity.a.y += val;
}
pub fn applyForce(self: *Self, vec: pr.Vec) void {
self.acceleration.a.x += vec.a.x * 0.8;
self.acceleration.a.y += vec.a.y * 0.8;
self.acceleration.a.z = vec.a.z;
self.velocity.a.x *= 0.995;
self.velocity.a.y *= 0.995;
}
};
pub const Emitter = struct {
particleCount: u32 = 0,
particles: []Particle = undefined,
max_x: i32 = 0,
max_y: i32 = 0,
pub fn init(self: *Emitter, allocator: std.mem.Allocator, max_x: i32, max_y: i32) !void {
var xrnr = utils.randMinMaxFloat(-1, 1);
var yrnr = utils.randMinMaxFloat(-0.5, 0.5);
self.max_x = max_x;
self.max_y = max_y;
self.particles = try allocator.alloc(Particle, 500000);
for (self.particles) |*p| {
xrnr = utils.randMinMaxFloat(-2, 2);
yrnr = utils.randMinMaxFloat(-2, 2);
p.* = Particle{ .velocity = .{ .a = .{ .x = 0, .y = 0 } }, .acceleration = .{ .a = .{ .x = xrnr, .y = yrnr } } };
p.*.new(self.max_x, self.max_y);
}
}
pub fn emit(self: *Emitter, count: u32, xaccel: f32, yaccel: f32) void {
var i: u32 = 0;
for (self.particles) |*p| {
if (p.show == 0) {
i += 1;
p.spawn(xaccel, yaccel);
}
if (i >= count) {
break;
}
}
}
pub fn update(self: *Emitter, att: []Attractor, texture: rl.Texture2D, color: rl.Color) void {
var posx: i32 = 0;
var posy: i32 = 0;
var vec2: rl.Vector2 = undefined;
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_right)) {
for (att) |*at| {
if (at.init_done != 1) {
at.init(.{ .a = .{ .x = @floatFromInt(rl.getMouseX() - @divTrunc(self.max_x, 2)), .y = @floatFromInt(rl.getMouseY() - @divTrunc(self.max_y, 2)), .z = 0 } }, self.max_x, self.max_y);
at.mode = 1;
break;
}
}
}
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_middle)) {
for (att) |*at| {
if (at.init_done != 1) {
at.init(.{ .a = .{ .x = @floatFromInt(rl.getMouseX() - @divTrunc(self.max_x, 2)), .y = @floatFromInt(rl.getMouseY() - @divTrunc(self.max_y, 2)), .z = 0 } }, self.max_x, self.max_y);
at.mode = 0;
break;
}
}
}
for (att) |at| {
at.draw();
}
for (self.particles) |*p| {
if (p.show == 1) {
//p.applyGravity(2);
for (att) |at| {
if (at.mode == 0) {
p.applyForce(at.attract(p.*));
} else {
p.applyForce(at.repel(p.*));
}
}
p.update();
if (p.position.a.x < 10000 and p.position.a.x > -10000) {
posx = @intFromFloat(@as(f32, @floatFromInt(self.max_x)) / 2 + p.position.a.x);
}
if (p.position.a.y < 10000 and p.position.a.y > -10000) {
posy = @intFromFloat(@as(f32, @floatFromInt(self.max_y)) / 2 + p.position.a.y);
}
//rl.drawRectangle(posx,posy,2,2,rl.Color{.r=p.position.a.color.r,.g=p.position.a.color.g,.b=p.position.a.color.b,.a=255});
vec2 = .{ .x = (@as(f32, @floatFromInt(self.max_x)) / 2 + p.position.a.x), .y = (@as(f32, @floatFromInt(self.max_y)) / 2 + p.position.a.y) };
rl.drawTextureEx(texture, vec2, 0.5, p.size, color);
}
}
}
};
pub const Attractor = struct {
vec: pr.Vec,
init_done: u8 = 0,
mode: u8 = 0,
max_x: i32 = 0,
max_y: i32 = 0,
pub fn init(self: *Attractor, vec: pr.Vec, max_x: i32, max_y: i32) void {
self.vec = vec;
self.init_done = 1;
self.max_x = max_x;
self.max_y = max_y;
}
pub fn attract(self: Attractor, particle: Particle) pr.Vec {
if (self.init_done == 1) {
const distance = self.vec.sub(particle.position);
var force: pr.Vec = undefined;
if (distance.a.x != 0 and distance.a.y != 0) {
force.a.x = distance.a.x / 10 * @abs(1 / distance.a.x);
force.a.y = distance.a.y / 10 * @abs(1 / distance.a.y);
force.a.z = 0;
}
return force;
} else {
return .{ .a = .{ .x = 0, .y = 0, .z = 0 } };
}
}
pub fn repel(self: Attractor, particle: Particle) pr.Vec {
if (self.init_done == 1) {
const distance = self.vec.sub(particle.position);
var force: pr.Vec = undefined;
if (distance.a.x != 0 and distance.a.y != 0) {
force.a.x = -distance.a.x / 10 * @abs(1 / distance.a.x);
force.a.y = -distance.a.y / 10 * @abs(1 / distance.a.y);
force.a.z = 0;
}
return force;
} else {
return .{ .a = .{ .x = 0, .y = 0, .z = 0 } };
}
}
pub fn draw(self: Attractor) void {
const posx: i32 = @intFromFloat(@as(f32, @floatFromInt(self.max_x)) / 2 + self.vec.a.x);
const posy: i32 = @intFromFloat(@as(f32, @floatFromInt(self.max_y)) / 2 + self.vec.a.y);
if (self.init_done == 1) {
rl.drawRectangle(posx, posy, 10, 10, rl.Color{ .r = 10, .g = 10, .b = 120, .a = 255 });
}
}
};

19
src/plot.zig Normal file
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@@ -0,0 +1,19 @@
const std = @import("std");
pub fn init() void
{
}
pub fn log(self : std.fs.File,data : []const u8) !void
{
try self.writeAll(data);
}
pub fn open(file : []const u8) !std.fs.File
{
const fileh = try std.fs.cwd().createFile(file,.{.read = true});
return fileh;
}
pub fn close(file : std.fs.File) void
{
file.close();
}

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@@ -24,6 +24,18 @@ pub const Vec = struct {
self.a.y = self.a.y + m1.a.y;
self.a.z = self.a.z + m1.a.z;
}
pub fn self_sub(self:*Self,m1:Self) void {
self.a.x = self.a.x - m1.a.x;
self.a.y = self.a.y - m1.a.y;
self.a.z = self.a.z - m1.a.z;
}
pub fn sub(self:Self,m1:Self) Vec {
var vec : Vec = undefined;
vec.a.x = self.a.x - m1.a.x;
vec.a.y = self.a.y - m1.a.y;
vec.a.z = self.a.z - m1.a.z;
return vec;
}
};
pub const Vec2 = struct {
a: Point = .{ .x = 0, .y = 0, .z = 0},

16
src/utils.zig Normal file
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@@ -0,0 +1,16 @@
const std = @import("std");
var prng = std.rand.DefaultPrng.init(124346234556);
const rand = prng.random();
pub fn init() void {
var seed: u64 = undefined;
try std.posix.getrandom(std.mem.asBytes(&seed));
prng = std.rand.DefaultPrng.init(seed);
}
pub fn randMinMaxFloat(min: f32, max: f32) f32 {
var r1 = rand.float(f32);
r1 = 2 * (r1 - 0.5); //-0.5..0.5
return (@abs(min) + @abs(max)) / 2 * r1;
}

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